___ ____ ____ __ __ / _ \ / __/ / __/ / // / / // / / / / _\ \ / _ / /____/ /___/ /___/ /_//_/ dgsh - Dungeon Shell - v0.5.10 - jmettraux@burningbox.org ..DataSets.init() ...loading etc/races.xml ...loading etc/classes.xml ...loading etc/skills.xml ...loading etc/feats.xml ...loading etc/armors.xml ...loading etc/shields.xml ...loading etc/weapons.xml ...loading etc/equipment.xml ...loading etc/monster-races.xml ...loading etc/monsters.xml ...loading etc/spells.xml ..Setting up aliases ..Loading additional script files ..Setting up debug logging to dungeon.log ..Setting scenario directory to scn/ ..Setting party directory to pty/ ...Loading pty/glockmuch.xml ...Loading pty/sakado.xml ...Loading pty/delfae.xml ...Loading pty/shana.xml ...Loading pty/loup.xml ...Loading pty/hemgard.xml ...Loading pty/plume.xml ...Loading pty/troudukh.xml ..Setting random tables directory to etc/tables/ ..Setting env attributes dsh> prep shana drd Shana drd> f +------------------------------------------------------------------------------+ | lvl 0 1 2 3 4 5 6 7 8 9 | | drd 4 / 3 / -- / -- / -- / -- / -- / -- / -- / -- | +------------------------------------------------------------------------------+ Shana drd> l 0 +--------------------------+--------+-----------------+------------------------+ | name | lvl | type | description | +--------------------------+--------+-----------------+------------------------+ | Read Magic | drd 0 | Universal | Read scrolls and spell | | | | | books. | | Light | drd 0 | Evocation | Object shines like a t | | | | [Light] | orch. | | Cure Minor Wounds | drd 0 | Conjuration | Cures 1 point of damag | | | | (Healing) | e. | | Flare | drd 0 | Evocation | Dazzles one creature ( | | | | [Light] | -1 attack). | | Guidance | drd 0 | Divination | +1 on one roll, throw, | | | | | or check. | | Virtue | drd 0 | Transmutation | Subject gains 1 tempor | | | | | ary hp. | | Detect Magic | drd 0 | Universal | Detects spells and mag | | | | | | | | | | | | Mending | drd 0 | Transmutation | Makes minor repairs on | | | | | an object. | | Resistance | drd 0 | Abjuration | Subject gains +1 on sa | | | | | ving throws. | | Purify Food and Drink | drd 0 | Universal | Purifies 1 cu. ft./lev | | | | | el of food or water. | | Detect Poison | drd 0 | Divination | Detects poison in one | | | | | creature or small obje | | | | | ct. | | Create Water | drd 0 | Conjuration | Creates 2 gallons/leve | | | | (Creation) | l of pure water. | | Know Direction | drd 0 | Divination | You discern north. | +--------------------------+--------+-----------------+------------------------+ Shana drd> p read_magic 'Read Magic' got added. Shana drd> p detect_magic 2 'Detect Magic' got added. Shana drd> p create_water 'Create Water' got added. Shana drd> l 1 +--------------------------+--------+-----------------+------------------------+ | name | lvl | type | description | +--------------------------+--------+-----------------+------------------------+ | Pass without Trace | drd 1 | Transmutation | One subject/level leav | | | | | es no tracks. | | Calm Animals | drd 1 | Enchantment | Calms 2d4 +1/level HD | | | | (Compulsion) | of animals, beasts, an | | | | [Mind-Affecting | d magical beasts. | | Entangle | drd 1 | Transmutation | Plants entangle everyo | | | | | ne in 40-ft.-radius ci | | | | | rcle. | | Animal Friendship | drd 1 | Enchantment | Gains permanent animal | | | | (Charm) | companions. | | | | [Mind-Affecting | | | Faerie Fire | drd 1 | Evocation | Outlines subjects with | | | | | light, canceling blur | | | | | , concealment, etc. | | Obscuring Mist | drd 1 | Conjuration | Fog surrounds you. | | | | (Creation) | | | Invisibility to Animals | drd 1 | Abjuration | Animals can't perceive | | | | | one subject/level. | | Summon Nature's Ally I | drd 1 | Conjuration | Calls creature to figh | | | | (Summoning) | t for you. | | | | [see text] | | | Detect Snares and Pits | drd 1 | Divination | Reveals natural or pri | | | | | mitive traps. | | Cure Light Wounds | drd 1 | Conjuration | Cures 1d8 +1/level dam | | | | (Healing) | age (max +5). | | Shillelagh | drd 1 | Transmutation | Cudgel or quarterstaff | | | | | becomes +1 weapon (1d | | | | | 10 damage) for 1 minu | | | | | te/level. | | Magic Fang | drd 1 | Transmutation | One natural weapon of | | | | | subject creature gets | | | | | +1 bonus to attack and | | | | | damage. | | Endure Elements | drd 1 | Abjuration | Ignores 5 damage/round | | | | | | | | | | | | Detect Animals or Plants | drd 1 | Divination | Detects species of ani | | | | | mals or plants. | | Goodberry | drd 1 | Transmutation | 2d4 berries each cure | | | | | 1 hp (max 8 hp/24 hour | | | | | s). | +--------------------------+--------+-----------------+------------------------+ Shana drd> p entangle_2 spell not known. Shana drd> f +------------------------------------------------------------------------------+ | lvl 0 1 2 3 4 5 6 7 8 9 | | drd -- / 3 / -- / -- / -- / -- / -- / -- / -- / -- | +------------------------------------------------------------------------------+ Shana drd> p entangle 2 'Entangle' got added. Shana drd> p shillelagh 'Shillelagh' got added. Shana drd> x dsh> prep plume clr Plume clr> p bless 2 'Bless' got added. Plume clr> f +------------------------------------------------------------------------------+ | lvl 0 1 2 3 4 5 6 7 8 9 | | clr 4 / 1 / -- / -- / -- / -- / -- / -- / -- / -- | +------------------------------------------------------------------------------+ Plume clr> l 0 +--------------------------+--------+-----------------+------------------------+ | name | lvl | type | description | +--------------------------+--------+-----------------+------------------------+ | Read Magic | clr 0 | Universal | Read scrolls and spell | | | | | books. | | Inflict Minor Wounds | clr 0 | Necromancy | Touch attack, 1 point | | | | | of damage. | | Light | clr 0 | Evocation | Object shines like a t | | | | [Light] | orch. | | Cure Minor Wounds | clr 0 | Conjuration | Cures 1 point of damag | | | | (Healing) | e. | | Guidance | clr 0 | Divination | +1 on one roll, throw, | | | | | or check. | | Virtue | clr 0 | Transmutation | Subject gains 1 tempor | | | | | ary hp. | | Detect Magic | clr 0 | Universal | Detects spells and mag | | | | | | | | | | | | Mending | clr 0 | Transmutation | Makes minor repairs on | | | | | an object. | | Resistance | clr 0 | Abjuration | Subject gains +1 on sa | | | | | ving throws. | | Purify Food and Drink | clr 0 | Universal | Purifies 1 cu. ft./lev | | | | | el of food or water. | | Detect Poison | clr 0 | Divination | Detects poison in one | | | | | creature or small obje | | | | | ct. | | Create Water | clr 0 | Conjuration | Creates 2 gallons/leve | | | | (Creation) | l of pure water. | +--------------------------+--------+-----------------+------------------------+ Plume clr> p read_magic 2 'Read Magic' got added. Plume clr> p purify_food_and_drink 2 'Purify Food and Drink' got added. Plume clr> l 1 +--------------------------+--------+-----------------+------------------------+ | name | lvl | type | description | +--------------------------+--------+-----------------+------------------------+ | Invisibility to Undead | clr 1 | Abjuration | Undead can't perceive | | | | | one subject/level. | | Shield of Faith | clr 1 | Abjuration | Aura grants +2 or high | | | | | er deflection bonus. | | Detect Good | clr 1 | Divination | Reveals creatures, spe | | | | | lls, or objects. | | Cure Light Wounds | clr 1 | Conjuration | Cures 1d8 +1/level dam | | | | (Healing) | age (max +5). | | Bane | clr 1 | Enchantment | Enemies suffer -1 atta | | | | (Compulsion) | ck, -1 on saves agains | | | | [Mind-Affecting | t fear. | | Endure Elements | clr 1 | Abjuration | Ignores 5 damage/round | | | | | | | | | | | | Inflict Light Wounds | clr 1 | Necromancy | Touch, 1d8 +1/level da | | | | | mage (max +5). | | Sanctuary | clr 1 | Abjuration | Opponents can't attack | | | | | you, and you can't at | | | | | tack. | | Deathwatch | clr 1 | Necromancy | Sees how wounded subje | | | | | | | | | | | | Detect Undead | clr 1 | Divination | Reveals undead within | | | | | 60 ft. | | Obscuring Mist | clr 1 | Conjuration | Fog surrounds you. | | | | (Creation) | | | Protection from Evil | clr 1 | Abjuration | +2 AC and saves, count | | | | [Good] | er mind control, hedge | | | | | out elementals and o | | | | | utsiders. | | Curse Water | clr 1 | Transmutation | Makes unholy water. | | | | [Evil] | | | Protection from Good | clr 1 | Abjuration | +2 AC and saves, count | | | | [Evil] | er mind control, hedge | | | | | out elementals and ou | | | | | tsiders. | | Detect Evil | clr 1 | Divination | Reveals creatures, spe | | | | | lls, or objects. | | Doom | clr 1 | Enchantment | One subject suffers -2 | | | | (Compulsion) | on attacks, damage, s | | | | [Fear, Mind-Aff | aves, and checks. | | Entropic Shield | clr 1 | Abjuration | Ranged attacks against | | | | | you suffer 20% miss c | | | | | hance. | | Divine Favor | clr 1 | Evocation | You gain attack, damag | | | | | e bonus, +1/three leve | | | | | ls. | | Bless Water | clr 1 | Transmutation | Makes holy water. | | | | [Good] | | | Remove Fear | clr 1 | Abjuration | +4 on saves against fe | | | | | ar for one subject +1/ | | | | | four levels. | --more-- | Summon Monster I | clr 1 | Conjuration | Calls outsider to figh | | | | (Summoning) | t for you. | | | | [see text] | | | Comprehend Languages | clr 1 | Divination | Understands all spoken | | | | | and written languages | | | | | . | | Protection from Chaos | clr 1 | Abjuration | +2 AC and saves, count | | | | [Lawful] | er mind control, hedge | | | | | out elementals and o | | | | | utsiders. | | Magic Stone | clr 1 | Transmutation | Three stones gain +1 a | | | | | ttack, deal 1d6+1 dama | | | | | ge. | | Protection from Law | clr 1 | Abjuration | +2 AC and saves, count | | | | [Chaotic] | er mind control, hedge | | | | | out elementals and ou | | | | | tsiders. | | Magic Weapon | clr 1 | Transmutation | Weapon gains +1 bonus. | | | | | | | Random Action | clr 1 | Enchantment | One creature acts rand | | | | (Compulsion) | omly for one round. | | | | [Mind-Affecting | | | Bless | clr 1 | Enchantment | Allies gain +1 attack | | | | (Compulsion) | and +1 on saves agains | | | | [Mind-Affecting | t fear. | | Command | clr 1 | Enchantment | One subject obeys one- | | | | (Compulsion) | word command for 1 rou | | | | [Language-Depen | nd. | | Detect Chaos | clr 1 | Divination | Reveals creatures, spe | | | | | lls, or objects. | | Cause Fear | clr 1 | Necromancy | One creature flees for | | | | [Fear, Mind-Aff | 1d4 rounds. | | Detect Law | clr 1 | Divination | Reveals creatures, spe | | | | | lls, or objects. | +--------------------------+--------+-----------------+------------------------+ Plume clr> p bane 2 Failed to add spell 'Bane' SpellCaster has already reached its max for clr1 Plume clr> p bless 1 Failed to add spell 'Bless' SpellCaster has already reached its max for clr1 Plume clr> f +------------------------------------------------------------------------------+ | lvl 0 1 2 3 4 5 6 7 8 9 | | clr -- / -- / -- / -- / -- / -- / -- / -- / -- / -- | +------------------------------------------------------------------------------+ Plume clr> +--------------------------+--------+-----------------+------------------------+ | name | lvl | type | description | +--------------------------+--------+-----------------+------------------------+ | Bless | clr 1 | Enchantment | Allies gain +1 attack | | | | (Compulsion) | and +1 on saves agains | | | | [Mind-Affecting | t fear. | | Bless | clr 1 | Enchantment | Allies gain +1 attack | | | | (Compulsion) | and +1 on saves agains | | | | [Mind-Affecting | t fear. | | Read Magic | clr 0 | Universal | Read scrolls and spell | | | | | books. | | Read Magic | clr 0 | Universal | Read scrolls and spell | | | | | books. | | Purify Food and Drink | clr 0 | Universal | Purifies 1 cu. ft./lev | | | | | el of food or water. | | Purify Food and Drink | clr 0 | Universal | Purifies 1 cu. ft./lev | | | | | el of food or water. | | Bane | clr 1 | Enchantment | Enemies suffer -1 atta | | | | (Compulsion) | ck, -1 on saves agains | | | | [Mind-Affecting | t fear. | +--------------------------+--------+-----------------+------------------------+ Plume clr> x dsh> dsh> dsh> dsh> dsh> hp hemgard -2 Hemgard now has 17 hit points dsh> log small trap ! dsh> dsh> fight dsh-combat> inst goblin 3 gob 3 monsters 'goblin' added to the opponents dsh-combat> o +-----------------+----------+------------+---------+---------+-----+-----+ | Name | Race | Classes | player | HP | AC | ini | +-----------------+----------+------------+---------+---------+-----+-----+ | gob3 | Goblin | | | 2/ 2 | 15 | -10 | | gob2 | Goblin | | | 6/ 6 | 15 | -10 | | gob1 | Goblin | | | 1/ 1 | 15 | -10 | +-----------------+----------+------------+---------+---------+-----+-----+ dsh-combat> log small party of goblins dsh-combat> init Opponents 'gob3' rolls a 3 that makes a 4 'gob2' rolls a 17 that makes a 18 'gob1' rolls a 10 that makes a 11 Party members 'Shana' has +4 d20 roll > 12 initiative score is 12. 'Delfae' has +3 d20 roll > 14 initiative score is 14. 'Sakado' has +8 d20 roll > 23 initiative score is 23. 'GlockMuch' has +1 d20 roll > 11 initiative score is 11. 'Loup' has +2 d20 roll > 9 initiative score is 9. 'Hemgard' has +4 d20 roll > 5 initiative score is 5. 'Troudukh' has +0 d20 roll > 14 initiative score is 14. 'Plume' has +2 d20 roll > 14 initiative score is 14. dsh-combat> dsh-combat> n rounds elapsed 0 +-----------------+-----------------+-----------------+------------+-----------+ | SAKADO | Anne | chaotic good | halfling | rog2 | +-----------------+-----------------++----------------+------+-----+-----------+ | hp 18/ 18 OK | init mod +8 ini 23 | female | +----------+-------------------------+-----------------------+-----------------+ | AoOl: 1 | 6,5m - 4.33sq | +----------+-----+----------+---------+----------------------+-----------------+ | str 13 +1 | fort +4 | AC 17 | base +1 | leather armor | | dex 18 +4 | refl +8 | flt 13 | melee +3 | | | con 16 +3 | will +5 | tch 13 | ranged +6 | | | int 11 +0 | | pen +0 | | | | wis 18 +4 | | spl 10% | | | | cha 9 -1 | | mdx +6 | | | +----------------+----------+---------+----------------------+-----------------+ | ssword +3 1d6 +1 19-20 x2 melee short sword | | dgr +3 1d4 +1 19-20 x2 melee dagger | | dgr +7 1d4 +0 19-20 x2 10ft dagger | | sbow +2 1d6 +0 x3 60ft shortbow | | lcrossbow +6 1d8 +0 19-20 x2 80ft light rossbow | | drt +3 1d4 +1 x2 melee dart | | drt +7 1d4 +0 x2 20ft dart | +--------------------------+---------------------------------------------------+ | innuendo +6 | martial weapon profiency (ssword +0) | | hide +9 | simple weapon profiency | | heal +6 | improved initiative | | escape artist +6 | | | disguise +2 | | | disable device +4 | | | jump +7 | | | search +4 | | | listen +6 | | | move silently +10 | | | spot +9 | | | open lock +9 | | | swim +3 | | +--------------------------+---------------------------------------------------+ | - throw : | | +1 racial attack bonus with a thrown weapon | | - fear : | | +2 morale bonus on saving throws against fear | +------------------------------------------------------------------------------+ dsh-combat> hp gob1 -5 gob1 now has -4 hit points gob1 is dead. dsh-combat> dsh-combat> n rounds elapsed 0 +-----------------+-----------------+-----------------+------------+-----------+ | GOB2 | DM | evil | Goblin | | +-----------------+-----------------+-----------+-----+------------+-----------+ | | tres: None | +------------------------------------+----------+------------+-----------------+ | hp 6/ 6 OK | init mod +1 ini 18 | male | +----------+-------------------------+-----------------------+-----------------+ | AoOl: 1 | 30ft - 10m - 6sq | +----------+-----+----------+---------+----------------------+-----------------+ | str 8 -1 | fort +2 | AC 15 | | | | dex 13 +1 | refl +1 | flt 14 | | | | con 11 +0 | will +0 | tch 12 | | | | int 10 +0 | | | | | | wis 11 +0 | | | | | | cha 8 -1 | | | | | +----------------+----------+---------+----------------------+-----------------+ | lightmace +1 1d8-1 20 x2 melee | | javelin +3 1d6-1 20 x2 ranged | +--------------------------+---------------------------------------------------+ | hide +6 | alertness | | listen +3 | | | move silently +4 | | | spot +3 | | +--------------------------+---------------------------------------------------+ dsh-combat> hp shana -4 Shana now has 9 hit points dsh-combat> n rounds elapsed 0 +-----------------+-----------------+-----------------+------------+-----------+ | DELFAE | Annabelle | good | human | ftr2 | +-----------------+-----------------++----------------+------+-----+-----------+ | hp 23/ 23 OK | init mod +3 ini 14 | female | +----------+-------------------------+-----------------------+-----------------+ | AoOl: 1 | 6,5m - 4.33sq | +----------+-----+----------+---------+----------------------+-----------------+ | str 17 +3 | fort +5 | AC 13 | base +2 | | | dex 17 +3 | refl +3 | flt 10 | melee +5 | | | con 15 +2 | will +0 | tch 10 | ranged +5 | | | int 11 +0 | | pen +0 | | | | wis 10 +0 | | spl 0% | | | | cha 14 +2 | | mdx +10 | | | +----------------+----------+---------+----------------------+-----------------+ | | +--------------------------+---------------------------------------------------+ | search +0 | | +--------------------------+---------------------------------------------------+ dsh-combat> hp sakado -3 Sakado now has 15 hit points dsh-combat> log oops !!!! dsh-combat> n rounds elapsed 0 +-----------------+-----------------+-----------------+------------+-----------+ | PLUME | Miniben | good | gnome | clr2 | +-----------------+-----------------++----------------+------+-----+-----------+ | hp 18/ 18 OK | init mod +2 ini 14 | male | +----------+-------------------------+-----------------------+-----------------+ | AoOl: 1 | 6,5m - 4.33sq | +----------+-----+----------+---------+----------------------+-----------------+ | str 13 +1 | fort +5 | AC 13 | base +1 | | | dex 15 +2 | refl +2 | flt 11 | melee +3 | | | con 15 +2 | will +7 | tch 11 | ranged +4 | | | int 14 +2 | | pen +0 | | | | wis 18 +4 | | spl 0% | | | | cha 14 +2 | | mdx +10 | | | +----------------+----------+---------+----------------------+-----------------+ | | +--------------------------+---------------------------------------------------+ | search +2 | | +--------------------------+---------------------------------------------------+ | lvl 0 1 2 3 4 5 6 7 8 9 | | clr 4 / 3 / -- / -- / -- / -- / -- / -- / -- / -- | +------------------------------------------------------------------------------+ | - foes : | | +1 racial bonus to attacks against kobolds and goblinoids (goblins, hobgobli | | ngs and bugbears) | | +4 dodge bonus against giants | | - cantrips : | | Gnomes with Intelligence scores of 10 or higher may cast the 0-level spells | | (cantrips) dancing lights, ghost sound, and prestidigitation, each once per | | day. These are arcane spells. Treat the gnome as a 1st-level caster for all | | spell effects dependent on level (range for all three spells and duration fo | | r ghost sound) | | - low-light vision : | | Gnomes can see twice as far as a human in starlight, moonlight, torchlight a | | nd similar conditions of poor illumination. They retain the ability to disti | | nguish color and detail under these conditions. | | - speak with animals : | | Once per day a gnome can use "Speak with Animals" [per the spell] as a spell | | -like ability to speak with a burrowing mammal (a badger, fox, rabbit, etc.) | | . This ability is innate to gnomes. It has a duration of 1 minute (the gnome | | is considered a 1st-level caster when he uses this ability, regardless of h | | is actual level) | | - illusions : | | +2 racial bonus on saving throws against illusions | +------------------------------------------------------------------------------+ dsh-combat> hp gob2 -4 gob2 now has 2 hit points dsh-combat> o +-----------------+----------+------------+---------+---------+-----+-----+ | Name | Race | Classes | player | HP | AC | ini | +-----------------+----------+------------+---------+---------+-----+-----+ | gob3 | Goblin | | | 2/ 2 | 15 | 4 | | gob2 | Goblin | | | 2/ 6 | 15 | 18 | | gob1 | Goblin | | | -4/ 1 | 15 | 11 | +-----------------+----------+------------+---------+---------+-----+-----+ dsh-combat> dsh-combat> n rounds elapsed 0 +-----------------+-----------------+-----------------+------------+-----------+ | TROUDUKH | Manu | chaotic | half-orc | bbn2 | +-----------------+-----------------++----------------+------+-----+-----------+ | hp 28/ 28 OK | init mod +0 ini 14 | male | +----------+-------------------------+-----------------------+-----------------+ | AoOl: 1 | 40ft - 13m - 9sq | +----------+-----+----------+---------+----------------------+-----------------+ | str 20 +5 | fort +5 | AC 14 | base +2 | Leather armor | | dex 11 +0 | refl +0 | flt 14 | melee +7 | large wooden sh | | con 15 +2 | will +0 | tch 14 | ranged +2 | | | int 6 -2 | | pen -2 | | | | wis 10 +0 | | spl 10% | | | | cha 7 -2 | | mdx +6 | | | +----------------+----------+---------+----------------------+-----------------+ | mstar +7 1d8 +5 20 x2 melee morningstar | +--------------------------+---------------------------------------------------+ | search -2 | alertness | | | simple weapon profiency | +--------------------------+---------------------------------------------------+ | - darkvision : | | Half-orcs (and orcs) can see in the dark up to 60ft. Darkvision is black and | | white only, but it is otherwise like normal sight, and half-orcs can functi | | on just fine with no light at all. | +------------------------------------------------------------------------------+ dsh-combat> hp gob3 -7 gob3 now has -5 hit points gob3 is dead. dsh-combat> n rounds elapsed 0 +-----------------+-----------------+-----------------+------------+-----------+ | SHANA | Christelle | chaotic | elf | drd2 | +-----------------+-----------------++----------------+------+-----+-----------+ | hp 9/ 13 OK | init mod +4 ini 12 | female | +----------+-------------------------+-----------------------+-----------------+ | AoOl: 1 | 10m - 6.66sq | +----------+-----+----------+---------+----------------------+-----------------+ | str 9 -1 | fort +2 | AC 17 | base +1 | Leather armor | | dex 18 +4 | refl +4 | flt 13 | melee +0 | small wooden sh | | con 8 -1 | will +7 | tch 13 | ranged +5 | | | int 13 +1 | | pen -1 | | | | wis 18 +4 | | spl 10% | | | | cha 15 +2 | | mdx +6 | | | +----------------+----------+---------+----------------------+-----------------+ | lsword +0 1d8 -1 19-20 x2 melee long sword | | sic +0 1d6 -1 20 x2 melee sickle | | csbow +5 1d6 +0 x3 70ft composite shortbow | +--------------------------+---------------------------------------------------+ | wilderness lore +8 | simple weapon profiency | | spellcraft +5 | point blank shot | | listen +7 | martial weapon profiency (lbow +0) | | jump +0 | martial weapon profiency (sbow +0) | | intuit direction +8 | martial weapon profiency (lsword +0) | | handle animal +6 | | | diplomacy +6 | | | climb -1 | | | search +4 | | +--------------------------+---------------------------------------------------+ | lvl 0 1 2 3 4 5 6 7 8 9 | | drd 4 / 3 / -- / -- / -- / -- / -- / -- / -- / -- | +------------------------------------------------------------------------------+ | - proficiency : | | Proficient with either longsword or rapier; proficient with shortbow, longbo | | w, composite longbow and composite shortbow. | | - enchantments : | | +2 racial saving throw bonus against Enchantment spells or effect | | - immunity : | | Immunity to sleep spells and similar magical effects | | - low-light vision : | | Elves can see twice as far as a human in starlight, moonlight, torchlight an | | d similar conditions of poor illumination. They retain the ability to distin | | guish color and detail under these conditions. | +------------------------------------------------------------------------------+ dsh-combat> hp gob2 -2 gob2 now has 0 hit points gob2 is dead. dsh-combat> o +-----------------+----------+------------+---------+---------+-----+-----+ | Name | Race | Classes | player | HP | AC | ini | +-----------------+----------+------------+---------+---------+-----+-----+ | gob3 | Goblin | | | -5/ 2 | 15 | 4 | | gob2 | Goblin | | | 0/ 6 | 15 | 18 | | gob1 | Goblin | | | -4/ 1 | 15 | 11 | +-----------------+----------+------------+---------+---------+-----+-----+ dsh-combat> dsh-combat> log gob2 surrenders. dsh-combat> relax Party level : 2 Total dead opponents' CR : 0.68 (204 xp) Total still alive opponents' CR : 0.34 (102 xp) Total CR : 1.02 (300 xp) Combat lasted 0 rounds dsh> dsh> xp 306 Shana receives 38 XP --> 1467 XP Delfae receives 38 XP --> 1138 XP Sakado receives 38 XP --> 1467 XP GlockMuch receives 38 XP --> 1358 XP Hemgard receives 38 XP --> 1467 XP Troudukh receives 38 XP --> 1467 XP Plume receives 38 XP --> 1467 XP dsh> dsh> dsh> exit